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Post by cmal on Jun 28, 2015 22:07:16 GMT -5
Interesting. I have the old plamo kit of the '2, but its pretty terrible. What's the consensus on Evolution Toy's stuff? Would this be able to stand up against Yamato/Arcadia and Bandai's stuff on my shelf?
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Post by cmal on Jun 4, 2015 4:29:46 GMT -5
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Post by cmal on May 14, 2015 12:50:55 GMT -5
Nice, thanks for the heads-up. Got new hands on the way and those shoulders have been ordered. All I need now is a better-looking head and I'll have a pretty perfect MP Magnus.
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Post by cmal on Apr 29, 2015 7:42:28 GMT -5
Anyone have any ideas how often our robot rubber should be treated with this stuff?
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Post by cmal on Feb 6, 2015 14:20:20 GMT -5
I've built three FAs with a fourth in my backlog. The frames are prebuilt, so your mileage may vary depending on the person who assembled it. Two of them were quite loose with the pegs of joints pulling out or the halves separating while the third one held together pretty well. Part of it has to do with Koto's design choice to make the Frame Arms line like Legos where all of the parts are standardized and you can mix and match to make sorta-custom models. Since the Frame is modular (there's like a million different segments in the frame so you can adjust its posture and things), its not very structurally sound. A little dab of glue here and there to keep the halves from separating or to tighten a joint goes a long way. And they also don't use polycaps or use PVC or anything in the joints -- its all bare plastic on plastic.
They're fun little kits and I've enjoyed mixing and matching and customizing (using the Weapon Units and other add-on sets), but their stability leaves something to be desired.
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Post by cmal on Feb 5, 2015 21:19:05 GMT -5
The only Koto kits I've ever had issues of being super fiddly are the Frame Arms. The armor has a tendency to fall off the frame or the frame straight up comes apart. A few of the other ones I built before I started gluing my kits, occasionally a piece would get knocked loose because ham hands or just the pegs aren't quite long enough to stay attached. And I can't say I've ever had a problem with following the manual.
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Post by cmal on Feb 5, 2015 13:45:31 GMT -5
If you're in it strictly for collecting robots and don't build models, then yeah, the MH fig would be the way to go. That's your prerogative.
I was initially interested in the Koto, but I'd rather have all three Impacters and maybe the Boosted Plasmagnum, so my final decision will probably be dependent on whoever can make a decent representation of the set. And also whether my whims dictate having a toy or a kit at the time. Then again, I don't have a burning desire for Captain Earth mech merch that can't replicate the docking sequence, so I might even end up not getting any of them.
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Post by cmal on Feb 5, 2015 8:39:45 GMT -5
Well, the kit looks better by leaps and bounds. But that is the thing, it is a kit that has to be assembled. I might be wrong, but I heard from many Gunpla builders that Koto kits are more involved and not novice friendly. Also to get it right, painting is a must. So for people with little skills, the MegaHouse figure will be a better option. Just my two cents. If you can build a modern Gundam kit, I don't see why you can't build a Koto kit. At most it'll only be as "complex" as a Master Grade, and probably not even as complex as something like Nu or Sazabi ver. ka.
As for you paint argument, I don't think the kit is gonna require as much paint as you think it will. The kit looks to have good parts separation, which usually translates to almost everything being cast in its proper color.
Koto's mecha kits (at least the ones from the last 10 years or so) have pretty similar engineering to Bandai's kits. You can easily find scans of manuals online so you can compare for yourself. They're very nicely molded in color (even going so far as multiple colors on a single piece in some places), so there's good color separation for the most part. But if you've only built gunpla, there's some adjustment because of the difference in the plastics they use. The plastic Koto uses, in my opinion, seems a little more brittle so flaws like nub marks stand out more if you're too ham-handed with cutting them out of the sprues. It also reacts a little differently to some plastic cements, but that's not a concern if you don't glue your some assembly required tiny plastic robots. Their kits do look as good straight out of the box as anything Bandai puts out, so don't let that deter you.
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