Post by texcap on Nov 13, 2008 16:18:53 GMT -5
I thought it'd be a worthy undertaking for members (myself included) to try and keep everyone in the loop as to games that prominently feature Super Robots/Mechs so as to help robot-japan folk track them down easier.
(I know my fandom reaches across platforms to include games, statues, figures, manga, anime and the like and I reckon I'm not alone there so I hope this is helpful to everyone.)
Feel free to add titles that go as far back as the Atari 2600 to PC games to today's generation consoles, and add as much information as you'd like.
For example:
Xenogears (Playstation)
Xenogears features robotic "gears" that protagonists pilot & fight with throughout the game in a battle-system that allows various attacks and combos to attain victory.
From Wikipedia: For these particular battles, the combination style is reduced to a selection of strong, medium, or weak attacks that build up the attack level of the Gear with each attack so that the Gear can unleash a special attack. While in Gears, the limiting factor of AP is replaced with a fuel gauge, with each attack consuming an amount relative to its power.[6] There are three levels of normal special Gear attacks and one additional "infinite" level of special Gear attacks that correspond to a character's learned Deathblow skills. Infinite level differs from the other three levels in several ways. "Infinity Mode" lasts for three turns; while in this mode, fuel can be recharged in larger amounts and Gears can use "Infinity" attacks. To reach Infinity Mode, a character has to stay at attack level 3 while performing any other action. With each turn, there is a chance that Infinity Mode will be reached. Gears can regain fuel with a "Charge" command. The Gears can also activate "Boosters" which enable them to act faster at a cost of extra fuel per turn.[6] The "Special Option" command allows for Gear HP restoration abilities and special attacks. When a Gear has no fuel left, it can no longer execute attacks, use special options, or use boosters. They can, however, Charge to regain fuel and use Ether abilities. The main characters can purchase Gear fuel, parts, and upgrades in shops or from certain individuals.
Of course, pictures never hurt either!
Fei's "Weltall" Gear:
_________________________________
Xenosaga Episode I: Der Wille zur Macht (Playstation 2)
In addition to KOS-MOS, the mechanized protagonist of the series who is "more than meets the eye", cyborgs, androids and other mechanized units, players use Anti-Gnosis Weapon Systems (A.G.W.S), giant robots, to battle their way past enemies throughout the game. Episode I even features a bona fide super-robot that you can obtain through a little sweat and tears capable of inflicting serious damage - otherwise known as Erde Kaiser.
From Gaming Target: Just like Xenogears, ‘Saga has giant mechs for combat (now known as Anti-Gnosis Weapon Systems that we mentioned earlier). Xenogears relied highly upon these machines to fight with, and it was almost uncanny how attached you would become to them. When you lost your gear, it was like losing a main character. Unfortunately, Xenosaga doesn’t rely so heavily on them. Not very many characters come equipped with an A.G.W.S., but many of them have the ability to pilot one. If you teleport an A.G.W.S. into battle, you no longer will have the capacity to use Ether or an item, but your onslaughts are much stronger than normal (which is the point, after all).
You can call an A.G.W.S. in or out of combat at any given time, but if its FHP (Frame Hit Points) is taken to zero while you’re still in the mech then that character will have no option to be revitalized, you’re stuck without them for the remainder of the battle (whereas if they were out of it and died, you could simply use Revive to bring them back). A.G.W.S.’ are geared up much similar to the characters but they can have three weapons and three accessories. The occasional stop will have an A.G.W.S. repair center where you can replenish FHP, tune your A.G.W.S., buy new weapons and auxiliaries, and purchase items such as frame repair. If a character doesn’t have an A.G.W.S then they have the ability to use sub-weapon, a strong attack that’s granted when you have 6 AP.
Erde Kaiser:
Something along those lines...
(I know my fandom reaches across platforms to include games, statues, figures, manga, anime and the like and I reckon I'm not alone there so I hope this is helpful to everyone.)
Feel free to add titles that go as far back as the Atari 2600 to PC games to today's generation consoles, and add as much information as you'd like.
For example:
Xenogears (Playstation)
Xenogears features robotic "gears" that protagonists pilot & fight with throughout the game in a battle-system that allows various attacks and combos to attain victory.
From Wikipedia: For these particular battles, the combination style is reduced to a selection of strong, medium, or weak attacks that build up the attack level of the Gear with each attack so that the Gear can unleash a special attack. While in Gears, the limiting factor of AP is replaced with a fuel gauge, with each attack consuming an amount relative to its power.[6] There are three levels of normal special Gear attacks and one additional "infinite" level of special Gear attacks that correspond to a character's learned Deathblow skills. Infinite level differs from the other three levels in several ways. "Infinity Mode" lasts for three turns; while in this mode, fuel can be recharged in larger amounts and Gears can use "Infinity" attacks. To reach Infinity Mode, a character has to stay at attack level 3 while performing any other action. With each turn, there is a chance that Infinity Mode will be reached. Gears can regain fuel with a "Charge" command. The Gears can also activate "Boosters" which enable them to act faster at a cost of extra fuel per turn.[6] The "Special Option" command allows for Gear HP restoration abilities and special attacks. When a Gear has no fuel left, it can no longer execute attacks, use special options, or use boosters. They can, however, Charge to regain fuel and use Ether abilities. The main characters can purchase Gear fuel, parts, and upgrades in shops or from certain individuals.
Of course, pictures never hurt either!
Fei's "Weltall" Gear:
_________________________________
Xenosaga Episode I: Der Wille zur Macht (Playstation 2)
In addition to KOS-MOS, the mechanized protagonist of the series who is "more than meets the eye", cyborgs, androids and other mechanized units, players use Anti-Gnosis Weapon Systems (A.G.W.S), giant robots, to battle their way past enemies throughout the game. Episode I even features a bona fide super-robot that you can obtain through a little sweat and tears capable of inflicting serious damage - otherwise known as Erde Kaiser.
From Gaming Target: Just like Xenogears, ‘Saga has giant mechs for combat (now known as Anti-Gnosis Weapon Systems that we mentioned earlier). Xenogears relied highly upon these machines to fight with, and it was almost uncanny how attached you would become to them. When you lost your gear, it was like losing a main character. Unfortunately, Xenosaga doesn’t rely so heavily on them. Not very many characters come equipped with an A.G.W.S., but many of them have the ability to pilot one. If you teleport an A.G.W.S. into battle, you no longer will have the capacity to use Ether or an item, but your onslaughts are much stronger than normal (which is the point, after all).
You can call an A.G.W.S. in or out of combat at any given time, but if its FHP (Frame Hit Points) is taken to zero while you’re still in the mech then that character will have no option to be revitalized, you’re stuck without them for the remainder of the battle (whereas if they were out of it and died, you could simply use Revive to bring them back). A.G.W.S.’ are geared up much similar to the characters but they can have three weapons and three accessories. The occasional stop will have an A.G.W.S. repair center where you can replenish FHP, tune your A.G.W.S., buy new weapons and auxiliaries, and purchase items such as frame repair. If a character doesn’t have an A.G.W.S then they have the ability to use sub-weapon, a strong attack that’s granted when you have 6 AP.
Erde Kaiser:
Something along those lines...