just got the 1/60 VF-1J with fast pack today.......... package was good, the toys was in great detail....... but its only good for display...... not very good to play with, when u wanted to transform it into different mode, u have to take the legs apart............ and it's quite difficult to go from one form to another........
my VF-11B is coming soon, lets hope that one is better
Post by Omni Existence on Aug 4, 2003 10:30:58 GMT -5
;D Yep, the "take the legs apart" bit was a dead giveaway.
As for playability, give it a chance. I have most of the Yamato 1/60's and they have been a balst to play with. Don't treat them like they are kits. They are tougher than most and can hold their own against the 1/55.
you might want to go check out the forums over at www.macrossworld.com regarding the problems with your valk. They've likely thoroughly discussed every conceivable aspect of your problem in excruciating detail.
If you're looking for something with transformation that's a bit easier, I suggest going with a bandai 1/55 reissue. They're cheap and plentiful on e-bay.
when it's in robot form.......it could stand at all, just kept on loosing balance.
The FAST Packs on the Yamato VF-1J are heavy. With simple ball joints on the hips, and non-ratcheted ankles, the Super VF-1J has a bad habbit of falling on it's butt.
But there is a trick to keep it upright. All you need to do is tilt it forward a bit to put some counterbalance to it. If you're a little daring than usual, open up the intake section of the legs, and apply some nail polish (make sure to let it dry thoroughly) on the ball joint or insert a piece of paper in the socket to add a little extra tolerance between the joint and the socket.
The extra tolerance will tighten up the hip, and help keep your 1J upright, even without tilting it.
This is the fix that some of the guys at MW did for their Yamato Super 1J.