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Post by Rancemeister on Jul 27, 2004 8:46:47 GMT -5
I'm new to the Master Grade kit (I've only just got my hands on my first, a Zaku II F2 EFSF). But when I saw pics of the S Gundam MG kit in an old Hobblylink I knew I had to get it. So, has anyone got any thoughts on this particular boy? I've seen lots of pictorials on the web, but the only review I can find is the one on Collection DX.
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Post by JohnKane on Jul 29, 2004 14:14:38 GMT -5
How experienced of a modeler are you? Do you tend to paint, or just snap together and pop it on the shelf?
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Post by Rancemeister on Jul 30, 2004 4:42:19 GMT -5
Being a lover of plastic above all else, I prefer the unpainted look, so I have tended to stay away from models as a hobby (I also hate gluing stuff as it never seems to feel solid enough for me). Given the way Master Grade stuff is molded in the correct colours, molded in a nice sturdy-ish (for a model kit) plastic and assembles in a really tight, solid way (with no need for glue) these kits seem to address all the issues I have with the hobby while letting me add beautifully detailed robots to my collection (plus the satisfaction on completing a kit is tremendous). I'm considering experimenting with doing some panel line work to check it out, but I really think I prefer the flat plastic finish. But as a 3D modeler for a games company (specialising in mechanical design) I think I'm fairly confident of my abilities to assemble these boys. As I said, I'm working on my first master grade right now (and it's taking it's time), but I have done quite a few high grades before (though I find the lack of detail in that scale insuficient to get me excited by them, I just pick 'em up if I find 'em cheap), and I even tackled a PVC garage kit of a Led Mirage from Five Star Stories (though I never finished it as I didn't like the look of it unpainted and I just didn't want to get into painting it so it fell by the way side). So any advice?
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Post by JohnKane on Jul 30, 2004 7:40:07 GMT -5
Ok, I just wanted to find out which side of the painting fence you reside on. Some insist on it, some refuse to do it. Assembly of the models are rarely a problem. I'd wager that you'll have more problems assembling your MG Zaku due to the springs that form the core of the electric conduction cables. They're notorious for being a pain. For Snap n' Go, you should be fine with the S. If you want to get an idea of what you're getting into, you can check out the assembly guide here. If complicated assembly is your thing, and you're not into the painting, you might want to investigate the Perfect Grade series as well...
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Post by Rancemeister on Jul 30, 2004 7:50:20 GMT -5
I Reckon I'll check on the Perfect Grade when my numbers come up in the lottery... Cheers for the link and info.
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Post by jwm on Jul 31, 2004 18:46:13 GMT -5
The tech writers at Bandai are mega-geniuses, in my opinion. Their instructions are incredibly clear, and well written. You do need to pay attention (duh), but I've done the HG, MG, and PG kits, and never messed up because of unclear instructions. I've seen people who paint, and do awesome work, but to me the kits look fine with just the panel lines done in black marker. I do like to glue my kits, though. I got a bottle of Model Master Liquid Cement for Plastic Models. It comes with a super-fine pinpoint applicator. Here's a hint I've found: Glue all of your loose polycap joints, especially in the knees. The glue doesn't stick to the polycap itself, so once it's dry you can still move the joints but they will be much firmer. JWM
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Post by blitz on Mar 26, 2005 1:55:03 GMT -5
My paint work is not very good so I like to stick with plastic, fineline (black),glue (for making the ball-joints more sturdy. I hate those things) and Stickers. well maybe a little paint for the sticker parts. puting a long sticker on is the hardest part of a model! ![>:(](http://lemonstre.fr/robot-japan/smileys/angry.png) And They never stick, so buy some gundam markers for those small things, plus they're not that expensive! ;D
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